Me and Kieran met earlier before our other lecture to discuss further our ideas what we wanted to accomplish from this project, are some notes I jotted down from the meeting:
- Real life fighting game (Directly influenced from Video Game High School)
- No narrative / the film will consist of different fight matches
- Groups of 4 are required for this module meaning we must find two more group members
- The MUGEN game engine is available for non-commercial use meaning we can use it royalty free
- Potentially a 1 minute exercise for short assignment instead of 2 minutes, also the exercise may need to be of unedited footage. Our contingency is to record a match directly from the game engine
- Tyrese would cosplay as Sean from Street Fighter - http://img2.wikia.nocookie.net/__cb20100408201804/streetfighter/images/c/cd/Sean-taunt.gif
- Kieran would potentially cosplay as Kyo from King of Fighters http://www.fightersgeneration.com/characters2/kyo-kof98.jpg
- The concept is to deliver a YouTube button narrative
- Each sequence would be roughly 1 - 1.30 mins in duration
- Potentially start from really basic actions into more advanced actions
- Here's an example of the YouTube button narrative route:
Punch - Dies Fireball - Dies Ultra 1 - Win
Kick - Dies Special Kick - Onto next move
Block - Onto next move Special Punch - Dies Ultra 2 - Lose
- Possibility to include a half wrong action that allows the player to redeem their self with the next move
- Possibility to rewind the action that causes the character to die & gives the player another chance to select the right move
- "Move counter" This will be a counter that counts each time a player makes move
- Possibility to have a section on the website that contains a leaderboard for players to submit their move counter counts to compare against other players
- Facebook page would be used to post continuous updates about the project
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